Technology is transforming our world as we go through the fourth industrial revolution. As jobs evolve, here are four key digital skills you will need to cultivate so you can thrive in the new world of work.
— Read on www.forbes.com/sites/bernardmarr/2022/07/22/the-4-digital-skills-everyone-will-need-for-the-future-of-work/amp/
Augmented reality in architecture and construction education: state of the field and opportunities | International Journal of Educational Technology in Higher Education | Full Text
Over the past decade, the architecture and construction (AC) industries have been evolving from traditional practices into more current, interdisciplinary and technology integrated methods. Complex and intricate digital technologies and mobile computing such as simulation, computational design and immersive technologies, have been exploited for different purposes such as reducing cost and time, improving design and enhancing overall project efficiency. Immersive technologies and augmented reality (AR), in particular, have proven to be extremely beneficial in this field. However, the application and usage of these technologies and devices in higher education teaching and learning environments are yet to be fully explored and still scarce. More importantly, there is still a significant gap in developing pedagogies and teaching methods that embrace the usage of such technologies in the AC curricula. This study, therefore, aims to critically analyse the current state-of-the-art and present the developed and improved AR approaches in teaching and learning methods of AC, addressing the identified gap in the extant literature, while developing transformational frameworks to link the gaps to their future research agenda. The conducted analysis incorporates the critical role of the AR implications on the AC students’ skillsets, pedagogical philosophies in AC curricula, techno-educational aspects and content domains in the design and implementation of AR environments for AC learning. The outcomes of this comprehensive study prepare trainers, instructors, and the future generation of AC workers for the rapid advancements in this industry.
— Read on educationaltechnologyjournal.springeropen.com/articles/10.1186/s41239-022-00343-9
The metaverse, as explained by Matthew Ball – Protocol
What is the metaverse? What do Fortnite and Roblox have to do with it, and why is the Oculus/Meta Quest VR headset not the only device to access it? Former Amazon media exec-turned-VC Matthew Ball has written an entire book about it, explaining how it will “revolutionize everything.”
— Read on www.protocol.com/entertainment/metaverse-matthew-ball-book-interview
SQL: The Universal Solvent for REST APIs – O’Reilly
SQL: The Universal Solvent for REST APIs – O’Reilly
— Read on www.oreilly.com/radar/sql-the-universal-solvent-for-rest-apis/
AI in education – what can we expect in the future? – Technology Enhanced Learning
AI in education – what can we expect in the future? – Technology Enhanced Learning
— Read on blogs.sussex.ac.uk/tel/2022/07/19/ai-in-education-what-can-we-expect-in-the-future/
From MIT social media summit, 5 trends experts are watching | MIT Sloan
Fighting misinformation, understanding powerful algorithms, and mitigating harms are top concerns for social media experts.
— Read on mitsloan.mit.edu/ideas-made-to-matter/mit-social-media-summit-5-trends-experts-are-watching
A Hard ‘Soft’ Skill | Confessions of a Community College Dean
Self-awareness is not evenly distributed.
— Read on www.insidehighered.com/blogs/confessions-community-college-dean/hard-‘soft’-skill
Meta Releases Open Source AI Machine Translation Model — Campus Technology
In a project called “No Language Left Behind,” Meta has built an artificial intelligence model — NLLB-200 — that can translate text across 200 different languages.
— Read on campustechnology.com/articles/2022/07/07/meta-releases-open-source-ai-machine-translation-model.aspx